By TheNinthWaveThis is good for your Medieval families. It's a rock toilet. Enjoy!
By jobtwoPosted 22 April 2009 - 02:00 AM
I am uploading a file i made in 05 because it seems like it should be here
The wall file to match the steeple can be found in bricks/3$ called church wall.
This should work with all versions but as I have nightlife installed I am not sure, its a clone of the chi sculpture.
Please do not clone this mesh without asking permisson first.
You may recolor with a link back to this thread for the mesh
Use move objects on to place it on no floors.
Hope you like
By TheNinthWaveThe basket was extracted from the in-game picnic basket from I think Seasons EP, but the mesh was moved around some. I edited the BHAVs to allow object intersection, so move objects on is not needed. You need to use the cheat boolProp SnapObjectsToGrid false to put more than one object in there.
Recommended item is my french bread for the basket
By TheNinthWaveWell I wanted to make something for Christmas, so I remembered that my Hanging globe mesh was perfectly mapped for spherical textures, and used my crystal ball base, did some touch ups to the textures and meshes, and here's the end result. I like it a lot, I think you will too. It's based on a painting by Thomas Kincade, the famous painter.
By HeartDecoPosted 06 December 2009 - 02:10 PM
I wanted to make something for the holidays, so I decided on a Christmas decoration for our Sims. I made a crude looking manger with the Christ child "stand-in" doll (sort of) who wears a halo. It is based on a sculpture and has a room rating of 10 and cost $400. Recolors are welcome, maybe some good soul will find the doll a face. Anyway, I hope you enjoy it!
Facets = 990
Vertices = 842
EPs/SPs Needed? Which ones?
Made in Base Game environment, No EPs/SPs needed
UV Mapper Classic
By KevinsHopePosted 21 April 2007 - 02:56 PM
So this is a celtic style cross with an opened Bible at its base. By clicking on the object, you will have access to a variety of Bible related things.
You can pick from one of eight catigories to get a scripture that might apply to you or your sim in your situations.
You can select this option to get a random scripture that will be pulled from a library of 128 scriptures.
Learn about Christians
Rob and I talk a little bit about what we believe.
All scriptures will give you two options after reading it, if you choose to get more verses. You can either get a random verse from the catigory you are in or get a random verse from the total 128 verses available.
A special thanks to Worship4Ever here. He helped me a lot at looking up scriptures for this object and contributed in support and ideas along the way. He is a good Creator, a good Christian and a good friend.
Also, thank you to Lolita, Rob, and John for testing this object for me.
This is a bigger project than I have worked on in the past, so if there are any issues that you see with this when you use it, please report them immediatley to me via IM.
Face Count= 1934 over one tile
If you like this object, please take time to say thanks and leave a comment. Thanks to you all
By TheNinthWaveFunctions just as a Sims 2 Stereo will, base game compatible, recolorable, and you may include with lots. I hope you enjoy!
By HeartDecoPosted 20 March 2008 - 12:58 AM
It has been mentioned by a few people that they could not find these objects so they could relink to them. So I am uploading them here for their convenience and for your pleasure.
I hope you enjoy them,
Butter Churn: Vertices=328, Facets=480
Milk Bucket: Vertices=637, Facets=830
Wagon Wheel: Vertices=1194, Faces=1034
Bale of Hay: Vertices=152, Facets=170
3-Stack Bales of Hay: Vertices=448, Facets=506
Grain Sacks: Vertices=180, Facets=336
Base Game Compatible
EP Compatible through Seasons
UV Mapper Classic
Smithycpl - Lantern shown in last picture
Milk Puddle shown in picture found here
By RebecahI created this crib in response to a request I received at TSR and decided to add a changing table to match.
Textures are pulled from the EA Cheap Crib to give you more texture options. Any recolor you have for the crib will work with this crib and the same for the changing table.
I've also included 3 recolors for the EA Cheap Crib and Changing Table.
Hope some of you like the set.
Crib Face Count - 2114 (over 2 tiles 1057 each)
Changing Table - 2434 (over 2 tiles 1217 each)
EPs/SPs Needed? Which ones?
By raynussThis is a Default Replacement for the Stack-O-Flames Bonfire with the teddy bear removed. This was done in answer to a request by lach61 (Lisa) HERE.
Bonfire...No Teddy Bear!
I hope Lisa and her bears can rest easy now. ;D I left the panda chair since I didn't think that would have any sentimental connections like the teddy would.
By raynussI bring you "Borin" the Medieval Jester for your period lots. I must say though, he's anything but borin'. He will dance, juggle, play hand puppets and generally make a Medieval 'fool' of himself for the enjoyment of your Sim Lords and Ladies. Watching him increases fun and generates lots of laughter, foot stompin' and belly grabbin'. He's a silly fool, but he's loved by nobles and peasants alike!
One more screenshot
Podium Faces: 20
The Jester is an NPC, and so it has the equivalent poly count of most sims.
Appears in the Catalog under Miscellaneous/Party for 100 Simoleons
Installation: Unzip and place the resulting folder wherever you normally place your downloaded custom content. All the files in the folder are necessary for the jester to work. Mesh files and recolor files by other artists have been renamed to prevent inadvertant deletion. They all retain their original GUIDs.
Echo for her dancing carnival clown that I used as the basis for my jester.
Kaitshi for the jester costume mesh.
Bobby for the tutu mesh.
DSB for the jester hat mesh.
Meshy for the recolors used for the costume, hat and tutu.
Note: The podium can only be moved while there is no jester on it. Once the jester NPC has been spawned, you'll need to use "Moveobjects on" to move or delete the podium.
Tested in a vanilla game with all expansions plus M&G.
By GuestIf you have not noticed by now I like butterflies. This is the second project in a long list of things that I have planned.
I would like to present to you my butterfly bed It should be base game compatible.
Has a poly count of 3968 and it comes with four frame recolors: Wood and Iron, Wood and Iron 2, Weathered Wood, And Iron, and the butterfly bedding is included as well
It is found in the buy catalog under beds for $3000 Comfort level of 7 Energy: 6 Environment:5 Thank you Beck for helping me with this project.
By RobHello Everyone,
Here is one of my older creations - I didn't realize that I hadn't posted it here, lol. Back when I first started creating, someone requested this of me, and so this was actually one of my first filled requests.
The Sims 2
Also, there is now a version available without the hymnals in the back. It has a separate GUID meaning that it will not overwrite the original in your game - you can have both versions in your game if you choose. For the version without hymnals, simply download "pewNOHYMNALS.zip".
By MaAletI was looking for something new for an adventurous sim in my game. She is a real tomboy but also loves pretty stuff. So I create this bed for her bedroom. This bed is hanging with ropes from the ceiling I hope you like it.
The bed pulls texture from maxi beds as well as all the bedding you have in your downloads folder. So if you're playing a medieval it would probably fit in your game too.
The bedding shown in the picture is included in the zip file
By raynussThis is the first of several objects I'm working on that will allow your knights in training to gain the skill they need to become a full royal knight...a sword play training dummy. It uses the animations from the BV Pirate Ship dueling dummy, but will not replace the original. This is a stand-alone object.
Faces: 244 (very low poly)
Appears in the catalog under Hobbies/Exercising for 100 Simoleons.
Tested in a vanilla game with all expansions plus M&G.
Since it uses the animations introduced with the BV EP, Bon Voyage is required.
Credit to Rebecah for her version of the dummy found here: Click Here
By raynussThis is a Farm Produce Wagon cloned from the TS2 Produce Bin and has all the same functions and interactions. When placed on Community Lots along with a cash register, your Sims are able to purchase groceries from it. If used on a Business Lot, the wagon will eventually become empty (has and empty state) and will need to be restocked. Requires the OFB EP!
Faces: 9809 on 8 tiles (1226 faces /tile)
Appears in the catalog under Appliances/Miscellaneous for 200 Simoleons.
There are two versions available. One will be available on community lots only and the second will be available on both residential and community lots. If you want to use the Produce Wagon for a home business, you need the residential-community lot version. If you want to use it on community lot businesses only, download the community lot only version. They share the same GUIDs, so you may use only one version. They have different filenames so you know what version you have installed.
Recolors are welcome and encouraged (both the wagon and the produce are recolorable) and I hope you share your recolors, but please link back to Affinity Sims for the mesh.
The download comes with 3 recolors of the wagon and 1 recolor of the produce.
Tested in a vanilla game with all expansions plus M&G.
By raynussA new 3-tile wide tapestry especially useful when a large wall hanging is needed.
The Cathedral Tapestry
The artwork used for the mesh is titled "The Conversion of Saint Paul"
The tapestry has wo recolorable subsets. The download contains the mesh and 7 recolors of the tapestry and one black recolor of the rod.
Catalog Placement - Decorative/Wall Hangings
Base game compatible
Wall height adjustable with the Seasons EP
By KevinsHopePosted 03 July 2007 - 01:44 AM
My outlet was the first mesh that I ever successfully added to the game. It was well liked, and MANY requests came in for variations of it. The result was nine decorative outlets, two having a plug and cord connected to them, from ALL corners of the globe. If you want me to make one for your corner of the world, I will provide that I have the time to. I hope you all like these. I got really sick of making them back when everyone was requesting them, but now I would enjoy having more to make. The face count for any one of these was less than 500 polys with the exception of the surge protector. That one had a little over 900 polys. These are decorative only...no interactions.
If you like this download, please take time to say thanks and leave some feedback. I enjoy hearing your feedback very much!
By KevinsHopePosted 25 September 2007 - 09:01 AM
There were certain items that I uploaded exclusively to a certain site where I was forced to leave them due to my agreement with that site. This was one of those items that I thought was super cool and wished that I could share with others. Now, that site is closed, so all my material that was exclusive to them will now be available here. The face count on this item is a little high, but it is not out of the norm for talble lamps. Let me know if it causes any issues in game. I hope you all like it.
By KevinsHopePosted 11 November 2007 - 02:11 PM
This is a project that I've been working on for a while, and I now present it here for all to enjoy. Quizomatic is an object that will give you the chance to take a ten question true or false test that rewards you will skill points, money, and mood boosts depending on how you do. It selects randomly from 60 questions (in this case, Astronomy questions), each question progressively more difficult than the last one. The Quizomatic keeps score and will even tell you how you are doing! If your score reaches 70%, you will fail the test. Failing the test will cause your sim to loose a skill point in a random catigory. However, up until a certain point, you'll have the option to quit the quizomatic before it is too late. If you have ideas for future Quizomatic test subjects, please drop me a line. I hope you all like this as much as I enjoyed creating it, and I hope that, if nothing else, you will find it educational.
BTW, you WILL need Sims 2 University for this to run.
By KevinsHopePosted 29 September 2007 - 06:14 PM
Hello again all,
Yet another creation that was exclusive to "The site of which we do not speek", the Blackbird was the colaberative work of Smithy's genius coding skills and my meshing skills. It turned out far better than I had even invissioned, and was so happy to present it then. Though it is drivable, it serves no practical function other than looking cool. It's a pain in the neck to parelel park *insert canned laughter here*. Well, now it will be exclusive to this site. I hope you all like it. Smithy and I were quite proud of it. Face count on this is about 5600. Not too bad for a vehicle. Your games should run it just fine. It will require Nightlife to be operable. Also included is a decorative blackbird that has a few small interactions associated with it that the drivable black bird does not.
By KevinsHopePosted 30 June 2007 - 08:34 AM
This is one of my older uploads. You may have seen it at SMB. I'm going to be uploading most of my objects to this site over time and begin deleting them from SMB. I made this cloth covered cross a while ago in response to someone requesting it due to their feelings about Jesus. I have added all the same interactions to this cross that are in my Jesus statue. I also decided to add the custom interactions for the big cross to a crusifix that I made a while ago for another site, also by request. You will find them both in the download bellow. I have learned how to add skill building to my object, thanks to Katy and a friend named Echo. Thanks to you both. So now, as your sim preaches, they will gain charisma points. There is no skill gain notification dialog yet. I'm still learning how to do that part. But you will gain the skill while preaching.
For those of you who don't have my Jesus statue, the interactions are:
Plead with God
Pray for Forgiveness (ends with motive boost)
Preach to anyone that will Listen (Now, Gain Charasma skill during use)
Curse God (Very funny resulting animation)
The preaching interaction has been removed from the crusifix, due to it not making sence for it to have one. I hope you all like this.
Non-Jesus Cross = 1006 (About 500 per tile)
Crusifix = 809 (One tile object)
Please do not repost or post recolors of this object without my permission
If you like these objects, please take time to thank me and leave some feedback. I love seeing what you have to say!!!
By KevinsHopePosted 28 September 2007 - 10:47 PM
You may remember this light from another site, but I can finally release this here. I really wanted to release it before but couldn't. This is a Chandelier for you fancy sims home. I created it because I just felt like there were no really cool chandeliers out there. So I created these two. I did the mesh for these early in my meshing attempts, and I remember Smithy giving me a great compliment on their symmetry (Thanks, Smithy). His compliment was of the highest caliber because Smithy was known for his meshing skills. Anyway, LOL, the end result was these, and I hope, for those of you who didn't find them at the other site, that you like these and will add them to your homes. Also included here are the recolors that I did for these two chandeliers.
Chandelier 1: 1,650 faces
Chandelier 2: 1,755 faces
By KevinsHopePosted 28 August 2008 - 08:19 PM
Hello Again All,
Only Rob and a hand full of others know how dear this project was to me back when I first concieved of the idea. It's conception, however, preceeded my knowlege of how to create an object. I had Rob show me the basics and then I went on, trying to learn how to do each thing that I wanted this cross to do. The end result was an object that did everything I wanted it to do in game, but I hated looking at the mesh. It just wasn't what I wanted it to be. It was well done, but not realistic enough. At the time, I had very little knowlege of mesh creation. I did the best I could. But, after a few years, I've learned a thing or two about 3D object building and editing. So I went back in and remastered the mesh, and I am so much happier to see this object in game now. It looks like I wanted it to look. One of the pictures here has a comparison between the old mesh and the new one. Included in the upload are the regular sized stone Jesus statue, a color version, a white stone version, and a larger sized Stone Jesus.
What is this? (for those of you that have not seen it before)
My goal in creating this was to be the first person to bring prayer to the Sims, and I did just that. This cross will allow you to do the following things.
Pray for Forgiveness
Curse God (Updated animations, even funnier)
Plead with God
Preach to anyone who will listen!
While preaching, your sim will gain charisma points and there are a few other surprises to the other actions.
A FEW THINGS TO KNOW
1. poly count for this statue is a little high. For slower systems this object may cause slow down in your game.
2. Some of the interaction will continue to loop unless you exit the action or your sim's vitals get too low. I sugest just exiting the action.
Hope you guys like it. Please take a moment to leave a comment and say thanks.
Poly Count: 4012 (about 1000 per tile)
Tested with the original game.