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What to do with the mesh you've created in Wing3D - Part 4


Rebecah

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Go to File then click New to clear out the table

 

post-12-0-90204900-1413450358_thumb.jpg

 

Now we will import the EA end table by selection Import/Sims2 UniMesh Import V4.09A

 

post-12-0-55129300-1413450360_thumb.jpg

 

Import the EndTable.5gd file we created earlier.

post-12-0-96905200-1413450361_thumb.jpg

 

You will probably get this error, just click ok we are going to delete most of the shadows anyway.

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Under the Groups tabe select the shadow file under groundshadow then click the Delete button 4 times.  I am not going to teach you how to do the shadows as that too is very extensive, and maybe another day.

 

post-12-0-40395700-1413450364_thumb.jpg

 

Now you should have only the materials and the groundshadow groups left

post-12-0-98029100-1413450365_thumb.jpg

 

Let's import our new table using File/Import/Wavefront OBJ

post-12-0-23604500-1413450367_thumb.jpg

 

Hopefully you named it Table.obj select it and click the open button

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Be sure the top's of the two table are equivalent, you may want to scale down your table or make it larger.  You want to be sure the size is close the to EA table, and the two tops must be at the same position. 

post-12-0-88961400-1413450369_thumb.jpg

 

Under the Group tab with the materials selected, select the Comment button and copy the text in that box, then just select OK once you have copied the info.

post-12-0-68256400-1413450371_thumb.jpg

 

Open the Comment box for table and paste the info and select OK.

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Now delete the materials group by selecting that group under the group tab then click the delete button.

post-12-0-83689600-1413450386_thumb.jpg

 

File/Export/Sims2 UniMesh Exporter V4.09

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Name it NewEndTable and save it to your desktop

post-12-0-73744800-1413450390_thumb.jpg

 

Open the package file we created for earlier and go to the Geometric Data Container (GMDC) copy the Filename

post-12-0-48976800-1413450392_thumb.jpg

 

Right click on the item under your Resource List and select Replace

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Open the NewEndTable.simpe

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Click Yes

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Now paste the name of the gmdc back in 

post-12-0-35157300-1413450398_thumb.jpg

 

Click the commit button

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Click OK

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Save your file  - We're almost there!  :grin:

post-12-0-92433200-1413450413_thumb.jpg

 

Now because I used the option to include all of the EA textures I have several recolors available.

post-12-0-18371800-1413450415_thumb.jpg

 

An image of the table

 

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Check to be sure an item sets on the table properly, if it does you are good to go.

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